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Android jelly bean 4.3 download

Android jelly bean 4.3 download

JellyBean 4.2,Bluetooth Smart support

WebJul 25,  · Android x86 Build (JB): Free Download, Borrow, and Streaming: Internet Archive There Is No Preview Available For This Item This item does Web1 day ago · This page provides release information about the SDK packages available for download from the SDK Manager, in the SDK Platforms tab. Each SDK Platform version WebJul 18,  · Android Jelly Bean Download Android Jelly Bean PLEASE DON'T MIRROR MY FILES!!! only if breakdown with this link and when it works again remove WebOfficial Android Jelly Bean firmware for Samsung devices. Instructions on how to upgrade your device to the Android Jelly Bean version, video reviews and user reviews WebNov 17,  · In the wake of Jellybean , users can now install all the apps of the native Jellybean firmware in your Android smartphone. The only condition is that your ... read more




Search the history of over billion web pages on the Internet. Capture a web page as it appears now for use as a trusted citation in the future. This item does not appear to have any files that can be experienced on Archive. Please download files in this item to interact with them on your computer. Show all files. Uploaded by Signé JARB on June 13, Internet Archive logo A line drawing of the Internet Archive headquarters building façade. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.


Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. On a multiuser device, Android gives each user a separate environment, including user-specific emulated SD card storage. Users also have their own homescreens, widgets, accounts, settings, files, and apps, and the system keeps these separate. All users share core system services, but the system ensures that each user's applications and data remain isolated. In effect, each of the multiple users has their own Android device.


Users can install and uninstall apps at any time in their own environments. To save storage space, Google Play downloads an APK only if it's not already installed by another user on the device. If the app is already installed, Google Play records the new user's installation in the usual way but doesn't download another copy of the app. Multiple users can run the same copy of an APK because the system creates a new instance for each user, including a user-specific data directory. For developers, multi-user support is transparent — your apps do not need to do anything special to run normally in a multi-user environment and there are no changes you need to make in your existing or published APKs.


The system manages your app in each user space just as it does in a single-user environment. You can extend app widgets to run on the lock screen, for instant access to your content. In Android 4. Users can add as many as five lock screen widgets, choosing from widgets provided by installed apps. The lock screen displays each widget in its own panel, letting users swipe left and right to view different panels and their widgets. Like all app widgets, lock screen widgets can display any kind of content and they can accept direct user interaction. They can be entirely self-contained, such as a widget that offers controls to play music, or they can let users jump straight to an Activity in your app, after unlocking along the way as needed. For developers, lock screen widgets offer a great new way to engage users. You can take advantage of this new capability by building a new app widget or by extending an existing home screen widget. If your app already includes home screen widgets, you can extend them to the lock screen with minimal change.


To give users an optimal experience, you can update the widget to use the full lock screen area when available and resize when needed on smaller screens. You can also add features to your widgets that might be especially useful or convenient on the lock screen. In this mode, the system launches a daydream — a remote content service provided by an installed app — as the device screensaver. A user can enable Daydream from the Settings app and then choose the daydream to display. Daydreams combine the best capabilities of live wallpapers and home screen widgets, but they are more powerful.


They let you offer the any kind of content in a completely new context, with user interactions such as flipping through photos, playing audio or video, or jumping straight into your app with a single touch. Because daydreams can start automatically when a device is charging or docked, they also give your app a great way to support new types of user experiences, such as leanback or exhibition mode, demo or kiosk mode, and "attract mode" — all without requiring special hardware. Daydream lets you create powerful interactive screensavers that display any kind of content. Daydreams are similar to Activities and can do anything that Activity can do — from rendering a UI hierarchy without using RemoteViews to drawing directly using Canvas, OpenGL, SurfaceTexture, and more.


They can play video and audio and they can even accept direct user interaction. You can provide multiple daydreams in your app and you can offer distinct content and display settings for each. Apps can build on this to deliver new kinds of interaction and entertainment experiences to users. Apps interact with displays through a new display manager system service. Your app can enumerate the displays and check the capabilities of each, including size, density, display name, ID, support for secure video, and more. Your app can also receive callbacks when displays are added or removed or when their capabilities change, to better manage your content on external displays.


Your app just gives the display to use, a theme for the window, and any unique content to show. The Presentation handles inflating resources and rendering your content according to the characteristics of the targeted display. You can take full control of two or more independent displays using Presentation. A Presentation gives your app full control over the remote display window and its content and lets you manage it based on user input events such as key presses, gestures, motion events, and more. You can use all of the normal tools to create a UI and render content in the Presentation, from building an arbitrary view hierarchy to using SurfaceView or SurfaceTexture to draw directly into the window for streamed content or camera previews. When multiple external displays are available, you can create as many Presentations as you need, with each one showing unique content on a specific display. For this, the system can help your app choose the best display to use.


Alternatively, you can use the media router service, extended in Android 4. Your app can display content by default in the main Activity until a preferred Presentation display is attached, at which time it can automatically switch to Presentation content on the preferred display. For apps that handle protected or encrypted content, the display API now reports the secure video capabilities of attached displays. Your app query a display to find out if it offers a secure video output or provides protected graphics buffers and then choose the appropriate content stream or decoding to make the content viewable. For additional security on SurfaceView objects, your app can set a secure flag to indicate that the contents should never appear in screenshots or on a non-secure display output, even when mirrored.


When a wireless display is connected, users can stream any type of content to the big screen, including photos, games, maps, and more. Apps can take advantage of wireless displays in the same way as they do other external displays and no extra work is needed. The system manages the network connection and streams your Presentation or other app content to the wireless display as needed. Developers can now mirror their layouts for RTL languages. With native RTL support, you can deliver the same great app experience to all of your users, whether their language uses a script that reads right-to-left or one that reads left-to-right. When the user switches the system language to a right-to-left script, the system now provides automatic mirroring of app UI layouts and all view widgets, in addition to bidi mirroring of text elements for both reading and character input.


Your app can take advantage of RTL layout mirroring in your app with minimal effort. The system then handles the mirroring and display of your UI as appropriate. For precise control over your app UI, Android 4. You can even create custom versions of layout, drawables, and other resources for display when a right-to-left script is in use. For more control over your UI components and to make them more modular, Android 4. For any Fragment, a new Fragment manager lets you insert other Fragments as child nodes in the View hierarchy. You can use nested Fragments in a variety of ways, but they are especially useful for implementing dynamic and reusable UI components inside of a UI component that is itself dynamic and reusable.


For example, if you use ViewPager to create fragments that swipe left and right, you can now insert fragments into each Fragment of the view pager. To let you take advantage of nested Fragments more broadly in your app, this capability is added to the latest version of the Android Support Library. The system now helps accessibility services distinguish between touch exploration and accessibility gestures while in touch-exploration mode. When a user touches the screen, the system notifies the service that a generic touch interaction has started. It then tracks the speed of the touch interaction and determines whether it is a touch exploration slow or accessibility gesture fast and notifies the service. When the touch interaction ends, the system notifies the service. The system provides a new global accessibility option that lets an accessibility service open the Quick Settings menu based on an action by the user.


Also added in Android 4. To give accessibility services insight into the meaning of Views for accessibility purposes, the framework provides new APIs for associating a View as the label for another View. The label for each View is available to accessibility services through AccessibilityNodeInfo. On supported devices, apps can use a new HDR camera scene mode to capture an image using high dynamic range imaging techniques. Additionally, the framework now provides an API to let apps check whether the camera shutter sound can be disabled. Apps can then let the user disable the sound or choose an alternative sound in place of the standard shutter sound, which is recommended. Filterscript is a subset of Renderscript that is focused on optimized image processing across a broad range of device chipsets. Developers can write their image processing operations in Filterscript using the standard Renderscript runtime API, but within stricter constraints that ensure wider compatibility and improved optimization across CPUs, GPUs, and DSPs.


Filterscript is ideal for hardware-accelerating simple image-processing and computation operations such as those that might be written for OpenGL ES fragment shaders. Because it places a relaxed set of constraints on hardware, your operations are optimized and accelerated on more types of device chipsets. Any app targeting API level 17 or higher can make use of Filterscript. Intrinsics are available for blends, blur, color matrix, 3x3 and 5x5 convolve, per-channel lookup table, and converting an Android YUV buffer to RGB. You can now create groups of Renderscript scripts and execute them all with a single call as though they were part of a single script.


This allows Renderscript to optimize execution of the scripts in ways that it could not do if the scripts were executed individually. Renderscript image-processing benchmarks run on different Android platform versions Android 4. If you have a directed acyclic graph of Renderscript operations to run, you can use a builder class to create a script group defining the operations. At execution time, Renderscript optimizes the run order and the connections between these operations for best performance. When you use Renderscript for computation operations, you apps benefit from ongoing performance and optimization improvements in the Renderscript engine itself, without any impact on your app code or any need for recompilation.


As optimization improves, your operations execute faster and on more chipsets, without any work on your part. The chart at right highlights the performance gain delivered by ongoing Renderscript optimization improvements across successive versions of the Android platform. Renderscript Compute is the first computation platform ported to run directly on a mobile device GPU. It now automatically takes advantage of GPU computation resources whenver possible to improve performance. With GPU integration, even the most complex computations for graphics or image processing can execute with dramatically improved performance. Any app using Renderscript on a supported device can benefit immediately from this GPU integration, without recompiling. The Nexus 10 tablet is the first device to support this integration. The Android 4. The new options expose features for debugging and profiling your app from any device or emulator.


New developer options give you more ways to profile and debug on a device. In most cases, the new platform technologies and enhancements do not directly affect your apps, so you can benefit from them without any modification. Every Android release includes dozens of security enhancements to protect users. Here are some of the enhancements in Android 4. These improvements depend on hardware support — devices that offer these low-latency audio features can advertise their support to apps through a hardware feature constant. New AudioManager APIs are provided to query the native audio sample rate and buffer size, for use on devices which claim this feature. The Dalvik runtime includes enhancements for performance and security across a wider range of architectures:.


Find out more about the Jelly Bean features for users at www. To ensure a consistent framerate, Android 4. This results in a more reactive and uniform touch response. Tooling can help you get the absolute best performance out of your apps. The data is represented as a group of vertically stacked time series graphs, to help isolate rendering interruptions and other issues. The tool is available now in the Android SDK Tools R20 or higher. New APIs for accessibility services let you handle gestures and manage accessibility focus as the user moves through the on-screen elements and navigation buttons using accessibility gestures, accessories, and other input. The Talkback system and explore-by-touch are redesigned to use accessibility focus for easier use and offer a complete set of APIs for developers. Accessibility services can link their own tutorials into the Accessibility settings, to help users configure and use their services.


Apps that use standard View components inherit support for the new accessibility features automatically, without any changes in their code. Apps that use custom Views can use new accessibility node APIs to indicate the parts of the View that are of interest to accessibility services. Apps can display text or handle text editing in left-to-right or right-to-left scripts. Apps can make use of new Arabic and Hebrew locales and associated fonts. The platform now supports user-installable keyboard maps , such as for additional international keyboards and special layout types. By default, Android 4. When users connect a keyboard, they can go to the Settings app and select one or more keymaps that they want to use for that keyboard.


When typing, users can switch between keymaps using a shortcut ctrl-space. You can create an app to publish additional keymaps to the system. The APK would include the keyboard layout resources in it, based on standard Android keymap format. Developers can create custom notification styles like those shown in the examples above to display rich content and actions. Notifications have long been a unique and popular feature on Android. Apps can now display larger, richer notifications to users that can be expanded and collapsed with a pinch or swipe. Though there is no requirement to back up the data, its recommended to create a backup of all your data with the help of PC Suites or with the below mentioned manual methods as just in case if you get any force close errors, you can restore the data. You can also backup the data with the help of b. Also, download and install the ROM Manager app from the PLAY Store so that you can then enter your device in the recovery mode from this app.


Do share with us in the comments section just in case if you face any issues as we will try our level best to sort out the same. Congratulations, you can now check all the Google Apps as it will be of Jellybean 4. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment.



Welcome to Android 4. Android 4. This document provides a glimpse of what's new for developers. See the Android 4. Find out more about the new Jelly Bean features for users at www. For a graphics performance boost, the hardware-accelerated 2D renderer now optimizes the stream of drawing commands , transforming it into a more efficient GPU format by rearranging and merging draw operations. For multithreaded processing, the renderer can also now use multithreading across multiple CPU cores to perform certain tasks. Shapes such as circles and rounded rectangles are now rendered at higher quality in a more efficient manner. Optimizations for text include increased performance when using multiple fonts or complex glyph sets CJK , higher rendering quality when scaling text, and faster rendering of drop shadows. Improved window buffer allocation results in a faster image buffer allocation for your apps, reducing the time taken to start rendering when you create a window.


For highest-performance graphics, Android 4. On supported devices, the hardware accelerated 2D rendering engine takes advantage of OpenGL ES 3. You can take advantage of OpenGL ES 3. Key new functionality provided in OpenGL ES 3. You can use the OpenGL ES 3. OpenGL ES 3. Support is already available on Nexus 7 , Nexus 4, and Nexus 10 devices. Now you can design and build apps that interact with the latest generation of small, low-power devices and sensors that use Bluetooth Smart technology. With the new APIs, your apps can efficiently scan for devices and services of interest. For each device, you can check for supported GATT services by UUID and manage connections by device ID and signal strength.


You can connect to a GATT server hosted on the device and read or write characteristics, or register a listener to receive notifications whenever those characteristics change. You can implement support for any GATT profile. You can read or write standard characteristics or add support for custom characteristics as needed. Your app can function as either client or server and can transmit and receive data in either mode. Support for Bluetooth Smart Ready is already available on Nexus 7 and Nexus 4 devices and will be supported in a growing number of Android-compatible devices in the months ahead. Apps such as media players can take advantage of AVRCP 1. In addition to exposing playback controls on the remote devices connected over Bluetooth, apps can now transmit metadata such as track name, composer, and other types of media metadata. Platform support for AVRCP 1. A tablet owner can set up one or more restricted profiles in Settings and manage them independently.


Your app can offer restrictions to let owners manage your app content when it's running in a profile. With restricted profiles, tablet owners can quickly set up separate environments for each user, with the ability to manage finer-grained restrictions in the apps that are available in those environments. Restricted profiles are ideal for friends and family, guest users, kiosks, point-of-sale devices, and more. Each restricted profile offers an isolated and secure space with its own local storage, home screens, widgets, and settings. For developers, restricted profiles offer a new way to deliver more value and control to your users.


You can implement app restrictions — content or capabilities controls that are supported by your app — and advertise them to tablet owners in the profile configuration settings. You can add app restrictions directly to the profile configuration settings using predefined boolean, select, and multi-select types. If you want more flexibility, you can even launch your own UI from profile configuration settings to offer any type of restriction you want. When your app runs in a profile, it can check for any restrictions configured by the owner and enforce them appropriately. For example, a media app might offer a restriction to let the owner set a maturity level for the profile. At run time, the app could check for the maturity setting and then manage content according to the preferred maturity level.


If your app is not designed for use in restricted profiles, you can opt out altogether, so that your app can't be enabled in any restricted profile. Google Play services offers advanced location APIs that you can use in your apps. Hardware geofencing optimizes for power efficiency by performing location computation in the device hardware, rather than in software. On devices that support hardware geofencing, Google Play services geofence APIs will be able to take advantage of this optimization to save battery while the device is moving. Wi-Fi scan-only mode is a new platform optimization that lets users keep Wi-Fi scan on without connecting to a Wi-Fi network, to improve location accuracy while conserving battery.


Apps that depend on Wi-Fi for location services can now ask users to enable scan-only mode from Wi-Fi advanced settings. Wi-Fi scan-only mode is not dependent on device hardware and is available as part of the Android 4. New sensor types allow apps to better manage sensor readings. Uncalibrated gyroscope and uncalibrated magnetometer sensors report raw measurements as well as estimated biases to apps. The new hardware capabilities are already available on Nexus 7 and Nexus 4 devices, and any device manufacturer or chipset vendor can build them into their devices. To meet the needs of the next generation of media services, Android 4.


Through a combination of new APIs and enhancements to existing APIs, the media DRM framework provides an integrated set of services for managing licensing and provisioning, accessing low-level codecs, and decoding encrypted media data. A new MediaExtractor API lets you get the PSSH metadata for DASH media. Apps using the media DRM framework manage the network communication with a license server and handle the streaming of encrypted data from a content library. For apps using native APIs, the platform includes OpenMAX 1.


VP8 encoding support includes settings for target bitrate, rate control, frame rate, token partitioning, error resilience, reconstruction and loop filters. The platform API introduces VP8 encoder support in a range of formats, so you can take advantage of the best format for your content. VP8 encoding is available in software on all compatible devices running Android 4. For highest performance, the platform also supports hardware-accelerated VP8 encoding on capable devices. Starting in Android 4. For example, you can now direct a stream from an OpenGL ES surface to the encoder, rather than having to copy between buffers. Apps can use new media muxer APIs to combine elementary audio and video streams into a single output file. Currently apps can multiplex a single MPEG-4 audio stream and a single MPEG-4 video stream into a single MPEG-4 output file. The new APIs are a counterpart to the media demuxing APIs introduced in Android 4. Since Android 4. Notifications have long been a popular Android feature because they let users see information and updates from across the system, all in one place.


Now in Android 4. You can access notifications through new APIs that let you register a notification listener service and with permission of the user, receive notifications as they are displayed in the status bar. Notifications are delivered to you in full, with all details on the originating app, the post time, the content view and style, and priority. You can evaluate fields of interest in the notifications, process or add context from your app, and route them for display in any way you choose. The new API gives you callbacks when a notification is added, updated, and removed either because the user dismissed it or the originating app withdrew it. You'll be able to launch any intents attached to the notification or its actions, as well as dismiss it from the system, allowing your app to provide a complete user interface to notifications. Users remain in control of which apps can receive notifications. At any time, they can look in Settings to see which apps have notification access and enable or disable access as needed.


Notification access is disabled by default — apps can use a new Intent to take the user directly to the Settings to enable the listener service after installation. You can now create transparent overlays on top of Views and ViewGroups to render a temporary View hierarchy or transient animation effects without disturbing the underlying layout hierarchy. Overlays are particularly useful when you want to create animations such as sliding a view outside of its container or dragging items on the screen without affecting the view hierarchy. A new layout mode lets you manage the positioning of Views inside ViewGroups according to their optical bounds , rather than their clip bounds. You can use the optical bounds layout mode to properly align widgets that use outer visual effects such as shadows and glows. Apps can now define the exit and entry animation types used on a window when the device is rotated. You can set window properties to enable jump-cut , cross-fade , or standard window rotation.


The system uses the custom animation types when the window is fullscreen and is not covered by other windows. Apps can set new orientation modes for Activities to ensure that they are displayed in the proper orientation when the device is flipped. Additionally, apps can use a new mode to lock the screen to its current orientation. This is useful for apps using the camera that want to disable rotation while shooting video. Your app can listen for the intent and send the message to the caller over your messaging system. The intent includes the recipient caller as well as the message itself. More parts of Android 4.


More debugging information visible through the uiautomatorviewer tool. In addition, more system UI components are now RTL aware, such as notifications, navigation bar and the Action Bar. To provide a better systemwide experience in RTL scripts, more default system apps now support RTL layouts, including Launcher, Quick Settings, Phone, People, SetupWizard, Clock, Downloads, and more. Pseudo-locales make it easier to test your app's localization. A new BidiFormatter class provides a simple API for wrapping Unicode strings, so that RTL-script data is displayed as intended in LTR-locale messages and vice-versa.


To let you use this utility more broadly in your apps, the BidiFormatter API is also now available for earlier platform versions through the Support Package in the Android SDK. To assist you with managing date formatting across locales, Android 4. To help you test your app more easily in other locales, Android 4. Pseudo-locales simulate the language, script, and display characteristics associated with a locale or language group. Currently, you can test with a pseudo-locale for Accented English , which lets you see how your UI works with script accents and characters used in a variety of European languages. The service receives the events and can process them as needed before they are passed to the system or other installed apps.



Android x86 4.3 Build 20130725 (JB),Android 13 (API level 33)

WebOfficial Android Jelly Bean firmware for Samsung devices. Instructions on how to upgrade your device to the Android Jelly Bean version, video reviews and user reviews WebNov 17,  · In the wake of Jellybean , users can now install all the apps of the native Jellybean firmware in your Android smartphone. The only condition is that your WebApr 28,  · Jelly bean installation problem | Android Central Welcome to the all-new Android Central Forums! - We're still moving some things around, so you may see a few Web1 day ago · This page provides release information about the SDK packages available for download from the SDK Manager, in the SDK Platforms tab. Each SDK Platform version WebJul 18,  · Android Jelly Bean Download Android Jelly Bean PLEASE DON'T MIRROR MY FILES!!! only if breakdown with this link and when it works again remove WebJul 25,  · Android x86 Build (JB): Free Download, Borrow, and Streaming: Internet Archive There Is No Preview Available For This Item This item does ... read more



There Is No Preview Available For This Item This item does not appear to have any files that can be experienced on Archive. You can take advantage of this API to build new features into your apps. Just start touching numbers or letters and the dial pad will automatically suggest numbers or names. Find out more about the new Jelly Bean features for users at www. Search icon An illustration of a magnifying glass.



Also available is a new TaskStackBuilder class that lets you quickly put together a synthetic task stack to start immediately or to use when an Activity is launched from a PendingIntent. Dependencies: SDK Tools r21 or higher is required. Android Developers. Users can install and uninstall apps at any time in their own environments. Apps can then let the user disable the sound or choose an alternative sound in place of the standard shutter sound, which is recommended, android jelly bean 4.3 download. GTWalling Well-known member.

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